Grungil Gobnal

Stats
Skills : Consume Alcohol +20%, Dodge Blow +20%, Intimidate +20%, Navigation, Perception +20%, Scale Sheer Surface +10%, Shadowing, Common Knowledge (the Empire +10%, Dwarfs +20%), Gamble, Gossip, Secret Language (Battle Tongue), Evaluate, Trade (Miner)

 Talents : Quick Draw, Hardy, Very Resilient, Specialist Weapon Group (Two-Handed, Gunpowder, Flail, Crossbow, Entangling), Street Fighter, Strike Mighty Blow, Acute Hearing, Orientation, Strike to Injure, Strike to Stun, Mighty Shot, Rapid Reload, Very Strong, Dwarfcraft, Grudge-born Fury, Night Vision, Resistance to Magic, Stout-Hearted, Sturdy, Fleet-footed, Lightning Parry, Master Gunner, Wrestling, Fearless, Resistance to Poison, Unsettling

 Trappings : 1230gc Bottle of Bugman's Grand XXXXXX Beer - Best Craftsmenship, Runic Great-Axe 'Purge of Chaos', Runic Great-axe "Karaz-A-Duin's left hand", Grappling Hook, 100 yards of rope, Waterskin, Runic Full Plate 'Defender of Stature'

Past Life
Grungil was a shieldbreaker for Karaz-A-Karak, he fought in many battles - both with adventurers and with the military - however he became shamed and he became a slayer, he still travelled with his Adventuring buddies from the Mighty Meteors company

As he promised, he stayed with Greknok in his Inn for a while and was picked up by some adventurers to help them find a Chaos Stronghold. It's not known what fate befalled him.